Game Design Expo Videos

If you made it to Game Design Expo 2011, hosted annually by the one-year VFS Game Design program, you know it was a fast-paced weekend packed with compelling presentations, panel discussions, and, of course, innovative games and technology.

If you didn’t make it, not to worry – over the coming weeks we’ll be rolling out exclusive Game Design Expo videos, including presentations by the makers of Angry Birds, a discussion of fear in Dead Space 2, and novel game design with the PlayStation Move and Eye.

Starting things off is Cory Stockton, game designer at Blizzard Entertainment, and his talk on how macro design guides the development of World of Warcraft. Macro design allows Cory’s team to shorten its design schedule, work out plans before committing to them, and sell the ideas to the larger game team.

Check out this short overview of the 2011 event, and stay tuned for more videos and announcements about Game Design Expo 2012!

 

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