Rhythm & Hues, the celebrated studio that recently opened an office in Vancouver, paid a visit to 3D Animation and Visual Effects students earlier this week, to review their work and discuss recruitment. Current student Hugo B. Gauvreau was a beneficiary of their visit, and provides this report.
Guest Post by Hugo B. Gauvreau
Students in the 3D Animation & Visual Effects program are familiar with the daily routine: get up, get dressed, go to school. But today The Studio had an unusual number of students wearing dress shirts and nice sweater vests. Truth is we had a perfectly good reason to dress up, and it was called Rhythm & Hues.
Joe Caggiano, Head of Recruiting, Anjelica Casillas, Digital Production Manager, and Recruiter Maggie Lee not only came down to give us a big presentation on the R&H pipeline and recruiting, but also came in for a tour of our facilities, stopping by The Studio to take a closer look at some of our work. I was lucky enough to be amongst those who got to show off their work. It was a slightly overwhelming experience having not only those industry professionals around me, but also about twenty students grouped around my two computer monitors. As they did for the other work they reviewed, they gave very constructive, straight forward criticism.
During their presentation in the Main Theatre a great deal of emphasis was placed on explaining how the studio is in constant contact with its client, and how the client’s critiques direct the work. R&H has a world-wide reputation as a major player in the industry of visual effects. They currently employ over 700 people in five different facilities: Los Angeles, Vancouver, Mumbai, Hyderabad, and Kuala Lumpur.
Now, here is what we all had been waiting for: yes, they hire students straight out of school. Joe went on to tell us about their great in-house one month paid training program, which counts new grads in its ranks. Those “training camps” often happen in the early spring, and they post all the news related to it on their website. R&H uses its own proprietary software, and that month of training is mainly their way of getting people to be familiar with the pipeline before they move them into real-life production. It is important to note that the majority of people that R&H hires (students or not) are put directly into the real-life production pipeline.
Maybe I could sum it up like this: if you were not there, you truly missed something.
Thanks, Hugo!