In Focus Magazine
In Focus is a bimonthly round-up of news from around VFS. We'll tell you what's new, drop in on students, and profile working grads as they share their hard-earned experience and wisdom.
Latest Issues
Issue 18 (Jan/Feb 2012)
Cover Story:
All Work Is Play - VFS Grads on the Current and Future State of Gaming
Plus:
Great concepts yet to come | Casual vs. AAA | Are games works of art?
Life-changing titles | Bold predictions on the industry | and more
launch
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Game Design Graduate
Survey Infographic!
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Issue 17 (Aug/Sept 2011)
Cover Story:
Surface Divers - How Animators and Visual Effects Artists See the World
Plus: New Head of Animation & Visual Effects | VFS wins School of the Year | industry speakers
inspire students | grad's reel kickstarts career | alumni landscape in Vancouver | and more
launch
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Issue 16 (June/July 2011)
Cover Story:
The Killer Script - Grad's Assassin Story Hits the Big Screen
Plus: Feeding the Dragon Age | winning an Ariel in Mexico | Makeup Design grads storm NYC |
first-time filmmaker draws acclaim | a new home for Game Design | and more
launch
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Issue 15 (April/May 2011)
Cover Story:
Fully Equipped - Building the Complete Filmmaker
Plus: The sounds of squishy meat | VFS joins forces with Hollywood agency | student game lifts off | comic book collaboration | grads on Fox animated sitcom | and more
launch
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Issue 14 (Feb/March 2011)
Cover Story:
Welcome to the Next Gen - Game pros give back through teaching
Special Game Design Issue: Game Design Expo at five | students turning tides | pioneer spirit lives on |
women in games | and more
launch
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Issue 13 (Nov/Dec 2010)
Cover Story:
The Art of Breaking In - Making it as a Film & Television Actor
Plus: Scouting top design talent | Second unit stunt shoots | Grads impress Guggenheim |
Monsters need love too | Game Design Expo 2011 | Cthulhu fhtagn | and more
launch
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Issue 12 (August/September 2010)
Cover Story:
Alive and Animated - Classical Traditions Make a Big Comeback
Plus: The future is silicone | lunch with an Oscar winner | Emmy calls for grads
brewing a coffee giant's ads | School of the Year! | and more
launch
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Issue 11 (April/May 2010)
Cover Story:
The Future of Business at VFS - An interview with Jessica Leigh Clark-Bojin
Plus: When Google calls | District 9 at the Oscars |
new tech for Sound Design | who gave Dwayne Johnson wings? | back to Cylonville | and more
launch
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Issue 10 (Feb/Mar 2010)
Cover Story:
Blood, Guts & Hairpieces - Mentorships in Special Makeup Effects
Plus: Designing Dragon Age | a welcome for Pixar Canada |
The Vampire Diaries | from law student to Jedi Master | design to make a difference | and more
launch
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Issue 9 (Oct/Nov 2009)
Cover Story:
District 9 - How VFS Alumni Created a Sci-Fi Masterpiece
Plus: "I was making the film I wanted to see" | co-writer breaks silence
behind the groundbreaking effects | is this the year of VFS? | and much more
launch
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Issue 8 (Jul/Aug 2009)
Cover Story:
Pathfinding - The Inside Scoop on Foundation Visual Art & Design
Plus: A busy sound design life | makeup grad's quantum leap |
winning in Whistler | how to be a publicist | space marines attack | and much more
launch
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Issue 7 (Mar/Apr 2009)
Cover Story:
Branding the World - From MTV to Pepsi, Digital Design Grad Makes His Mark
Plus: Catastrophic makeup effects | a game artist's path |
Mexican cinematography | infographic goes global | filming a Mumbai megastar | and much more
launch
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Issue 6 (Nov/Dec 2008)
Cover Story:
Game Careers in Bloom - A VFS Game Design Team One Year Later
Plus: India's radio biz | an amazing makeup demo |
prop master in L.A. | Alibi expands | lighting at Lucasfilm | Fable II, Mad Men, and more
launch
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Issue 5 (Aug/Sep 2008)
Cover Story:
The Many Faces of Film - Going Beyond the Director's Chair
Plus: The ABCs of typography | a monster slayer premieres |
modeling the Dark Knight | werewolf wows 'em | Christopher Guest | Metal Gear, Stargate, and more
launch
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Issue 4 (Jun/Jul 2008)
Cover Story:
A Writer's Journey - From Script to Production
Plus: Making babies in 3D | killer bunnies storm MTV |
acting in Mexico | filming the immigrant experience | Iron Man, Horton, and more
launch
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Issue 3 (Apr/May 2008)
Cover Story:
Two Minds from Sound Design - Two friends, two Sound Design classmates, two paths
Plus: Foundation to Zombie | playing a Hollywood brat | producing Gus Van Sant |
the business side of aliens | into the Himalayas | Oscars 2008
launch
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Issue 2 (Feb/Mar 2008)
Cover Story:
In the Key of DCA - A digital character animator talks process, from concept to final film
Plus: Voicing Grossology | sound designer takes Manhattan | high-flying films |
adapting in design | new home for Makeup | cinematics of Mass Effect
launch
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Issue 1 (Nov/Dec 2007)
Cover Story:
The Duelity of Design - How two Digital Design students formed an award-winning motion graphics team
Plus: Acting for television | screenwriter takes Austin | animating Halo |
French director's festival homecoming | producing a rap diva | Game Design Expo 2008
launch
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